11. December 2009 00:09
By
Rogue
In
C# | XNA Game Development
Ok so enough changes have been made to warrant another post.
Name has been changed to Spirit Level.
There is now a menu at the bottom with 3 buttons. On the left is normal level, middle is graphs, right is about.
At the top left on the level page there is a little save icon. Lets say you are hang...
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62e893b4-d5a1-452b-b48e-6b433827fb01|8|4.4
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8. December 2009 19:38
By
Rogue
In
C# | XNA Game Development
EDIT: New version here: SPIRITLEVEL
Ive been REALLY busy for a while and havent touched XNA so just to refresh I had an hour or so free today and threw this together.
Its a very basic level for the ZHD. I havent ever used an actual one so I dont know how the bubbles are meant to react etc....
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62ccb07b-e1cf-490a-93ab-fa4af6689941|4|5.0
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